I've played a strength guardian and a dex guardian in KOTOR2, and the dex build faired far better against the end boss than the strength build did. The extra attacks will devastate most enemies. This allows for 2 extra attacks per round and a +4 defense buff. Jedi Guardian Sith Marauder combo will give you the most Feats and Health Points + Marauder has some badass bonuses like increased damage, reduced damage taken and Fury. It is, right? This build mimics the skills and abilities of Darth Revan from Star Wars canon. I also have all skills covered as a Guardian with Atton/Mira and Kreia, so his impressive skills aren't going to bring anything new to the table. Not having to worry about a character getting stunned, poisoned, or suffering from any of the other status ailments makes this game a lot easier. Dump any Skill Points into these two categories, although investing in Persuade as much as possible is recommended. but there is one thing that. As for Feats, there is no point in giving her some special attacks, because shell be using Force most of the times. The player can also choose to forgo conventional weaponry at a certain point and rely on force powers to vanquish the enemy, or simply use the power of charisma or stealth to defeat the enemy. You dont have to pick one in fact if youre a Jedi Consular you might want to stick with what youve got. The Sentinel is sort of a jack-of-all-trades, a bridge class between the combat focus of the Guardian and the Force focus of the Consular. Having gained the required influence, I am now able to make Bao-Dur a Jedi Guardian. This does not, however, mean this build is weak against other foes. Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. Make sure to throw a point into the physical attributes (STR, CON, DEX) from time to time too. Consular. How can I tell companion influence level in KotOR 2? The moment you actually build your character like this and notice huh wait there are still two points to spend for attributes. Sentinel. I tend to just put everything into strength, since I'd rather have the +1 damage than +1 AC or +1 HP/level from dexterity or constitution. Build the best Jedi or Sith with these Star Wars Knights of the Old Republic II build strategies - be one with the force and make sure you are victorious. The difference between the phonemes /p/ and /b/ in Japanese, Recovering from a blunder I made while emailing a professor, Styling contours by colour and by line thickness in QGIS. One of the most important decisions in the game is picking a class: Guardian, Sentinal, or Consular. Harry Slater Your go-to destination for all things mobile gaming. Frag grenades are the standard damage dealer, ion grenades take droids down quickly, and plasma grenades are extremely damaging and can cause Horror. Wisdom should be maxed-out for maximum Force points. Armor or clothes? Force Deflection Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. Each grenade is suited for a different purpose. For more information, please see our Players will want to make Dexterity, Wisdom, and Charisma the primary attributes. Please see the. Wisdom and Constitution should also be raised. This guide is inspired by my "Potentially optimal consular build," which was posted on Reddit in April 2018 and has been viewed over 23,000 times. Star Wars: Knights of the Old Republic 2 is one of the best RPGs on the market and is often cited as one of the greatest Star Wars games ever made. Force Body Because you dont have large Force pool, but lots of HP, this is just for you. If you want to get Force Storm, the most powerful attack in the game, then youre going to have to go dark side. In addition to the six classes, there are Feats, Skills, and Force powers - this allows for character builds for nearly any type of character. When you become a Weaponmaster, get all the Superior Lightsaber Specialization feats first, then. i like to use Thon or Area Jeths robe, The Quickness D package, Stabilizer mask, Ceremonial shield and Ossluks gloves (cause i feel bad for the lil bug). As combat specialists, Guardians gain the most benefits out of Feats. Of these, Persuade and Treat Injury are the most important Class Skills. From a gameplay perspective it may be nice that you never know what you are going to get, but from a build perspective you can't really rely upon anything. This thread is archived New comments cannot be posted and votes cannot be cast 5 19 19 comments Best fggbggvgygfggh346677 Darth Sion 3 yr. ago Try the mod that ups all your stats to 18. Anyone familiar with Star Wars lore knows that Mace Windu was not the traditional Jedi. guys. Force powers tend not to be important in this build. Thanks! The Electrical Capacitance Shield makes players immune to electricity - including force lightning. Guardian. Share More sharing options. The information provided here should prove useful to beginners and set them on the right track. This build is a combination of a Scout and a Guardian (for Force Jump). Nearly all gear in Kotor II is randomised. You're browsing the GameFAQs Message Boards as a guest. STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. Ive been using Dao-Dur a lot (love me some dark Zabrak using saber-staff). Or is it temporary until you get robes? This build is for those players that want to play a character as imposing and deadly as any that have carried the title "Darth". This build uses the Dueling, Flurry, Weapon Focus: Lightsaber, and Jedi Defense feats. Definitely not in a melee build - even a build deliberately investing in INT to cripple me was able to beat the game. Awareness may be nice to see in coming mines as you are often playing as your main character. Connect and share knowledge within a single location that is structured and easy to search. What sort of strategies would a medieval military use against a fantasy giant? It is only visible to you. I was tempted to be a Sentinel/Weapon Master, but at the same time I feel like I want to continue my same character from KOTOR 1 and stick with Guardian and then continue the pure brute melee, so Weapon Master. Can my saved game in KotOR be used for anything in KotOR 2? Look at your Wisdom too, since thatll help with your force powers. This build also uses the two-weapon fighting feat - though picking the Dueling feat is also canonical. This is mainly for its Rapid Shot ability, but also the Implants. *Caster ability remains unchanged by stated shout. Force powers for the Windu build include: Burst of Speed, Force Push, Force Resistance, Valor, Throw Lightsaber, and Stun Droid. I went for Exile Crystal and Qixoni Crystal, but Qixoni can be replaced with any other which has more Damage. RELATED: Things We Love About Star Wars: KOTOR On The Nintendo Switch. so . This build is best when the character starts as a Scoundrel and then picks the Consular Jedi class later. The best answers are voted up and rise to the top, Not the answer you're looking for? Check out our Star Wars: Knights of the Old Republic 2 mobile review to get our full thoughts. A history teacher by training, Mark has branched out into the fields of fiction and non-fiction writing. Honestly once you have been able to upgrade to the point where you can get your lightsaber with these upgrades and have master speed the game is over. Force Powers are simple. Hokey religions and ancient weapons are no match for a good blaster at a player's side. Why is this sentence from The Great Gatsby grammatical? And? This build is based on the idea of making an extremely overpowered melee character. Why go anywhere else? Best used with light armor or robes. Flurry will give you 1 bonus attack per round without any drawback. If armor, what powers should he take? It allows for easily tripling the damage of weapons, and shouldn't be underestimated. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. Welcome to the Optimal Guardian/Consular guide for Star Wars: Knights of the Old Republic, written by /u/TangoSierraFan. Status effects can quickly turn a would-be victory into a crushing defeat. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Just count with fact that it will eat your poor Force Point really fast. how do you lvling. Ill talk about Fury later. This build is effective as it allows you to become a force-wielding monster. What I created is the most brutish juggernaut clad in heavy armor I ever played, yet at the same time enjoying all the advatantages of Buff Powers. +2 Attacks per round! There are three different potential starting classes to pick from. Prestige. Learn more about Stack Overflow the company, and our products. Fury Fury is Power obtained at level 1 Sith Marauder. Thanks, DB. Is it known that BQP is not contained within NP? The best Kotor 2 builds for each class: Guardian. This build focuses more on using force powers over weapons. Youre better off focusing on speeding through combat and the story. I think pretty much everything is answered in this. Players are given the choice of three classes: Scout, Scoundrel, and Soldier. Light side characters get more defensive powers, dark side get more offensive powers. Star Wars: Knight of the Old Republic is currently available on PC, PlayStation 5, Android, iOS, and Nintendo Switch. We include affiliate links in articles. Wound Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. So after all these years I discovered something I didn't know. The Scout is the best class for this build due to its Uncanny Dodge feat that reduces the DC (Difficulty Class) of throwing grenades accurately. The thief build relies on remaining unseen until they decide to attack, and making the most out of every attack. Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. This build uses the Scoundrel class for its Critical Strike and Scoundrel's luck ability; which eliminates the -5% penalty to Critical Strike. If you would like to understand more about the mechanics that KotOR is based on, I am happy to answer questions. He's also much. Out of all the three classes, Guardians receive the most Hit Points after leveling up. Constitution is directly related to the player character's Health bar. New players looking to get started building the best Guardian in Star Wars: KOTOR 2 should check out this guide to help get the ball rolling. Obviously, this build requires starting as a Scoundrel for the Stealth and Sneak Attack skills. The Primary attribute for this build is Strength - players want this as high as they can get it. So max all skills out. It. Valve Corporation. Weve broken down the three Jedi classes you pick at the start of the game and tried to explain how to create the best build possible for each of them. The best implants generally need 16 CON. Valve Corporation. WIS&CHA could use a drop to up STR, but that's not very balanced for what I think is your first time in Kotor II. Youll get a massive boost to your combat skills, while still getting plenty of Force Powers to use. Why are physically impossible and logically impossible concepts considered separate in terms of probability? Buff the force powers you use against others. The Workbench is a feature I see as one of the most important for increasing your power late-game. This build's primary attributes are Strength and Wisdom; secondary attributes are Dexterity and Constitution. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. Anything else was basically 2 power attacks, no questions asked. Guardians suck compared to Sentinels and Consulars. Just count with fact that it will eat your poor Force Point really fast. Now, in KOTOR2, I would switch my stance and go with a dex build. Kotor 2 Jedi guardian build all stats I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. It's worth noting that Class Skills cost 1 Skill Point to increase, while Cross-Class Skills cost 2 Skill Points to increase. Going forward, when players get a chance to increase their Attributes, prioritizing Strength should be the first choice. That's Gurren Lagann. I have two more builds to write, so look forward to Jedi Battlemaster and Jedi Shadow. My lightsabers and melee weapons do about 37.5 damage per strike (level 22, I had to play around with equipment to get enough skill equipment to craft the best stuff), 5 strikes per round (4 in Kreia's case, but you've got to love the extra XP), while he will be restricted to 1 attack per round. The guardian build is a strength-based melee fighter with buffs. There are also concussion, cryo, adhesive, poison, and sonic grenades. Please feel free to contact me through Reddit (/u/TangoSierraFan). It is only visible to you. Lastly, use Keen weapons for their bonus to critical hits. Fear Last rank is pretty much AoE stun and who wouldnt want that, right? I wanted to try my hands on heavy armored character, because thats what Ive never did before just because of the fact, that you cant use most of the Powers. in History, minored in Political Science I have lived in the Houston TX area my whole life; love the wintershate the summers. That bit about using Kreia and Force Chain to get the effects of Force Speed on yourself is brilliant. Sentinel. Strength ------- 14 Dexterity ------ 14 Constitution -- 16 Intelligence --- 8 Wisdom -------- 12 Charisma ------ 10 STRENGTH: Strength is the most important to you as a Jedi Guardian. The Primary attribute of this build is Wisdom. It works for either light side or dark side, but dark side is the optimal choice. Bao Dur is boring, and that's a good thing. And thats why weve written this guide. That's Tengen Toppa. All trademarks are property of their respective owners in the US and other countries. The run speed in this game is a bit slow; give this build a try when replaying the game to make all the running back and forth a little less cumbersome. Sweet! Focus on Wisdom, Dexterity, and Constitution points. Burst of Speed is a great Force Power to work towards as well. I chose to go with single lightsaber because of the Defense bonus from Dueling. Am I understanding Kreia's lore about Revan correctly? Fury is Power obtained at level 1 Sith Marauder. This is completely doable, provided the following two conditions are met: 1) You attack him from behind (damage bonus. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities. All rights reserved. It only takes a minute to sign up. This item will only be visible in searches to you, your friends, and admins. Follow us for Roblox, Genshin, Pokmon, and more on, Star Wars: KOTOR II Switch review - Yoda the one I want, Star Wars: Knights of the Old Republic lightsaber - how to get your first Kotor 2 lightsaber, Star Wars: Knights of the Old Republic 2 mobile review, Star Wars Knights of the Old Republic II Switch review. How many classes are there in Knights of the Old Republic 2? The Jedi class should be either Guardian or Consular. All of these need to be raised to, or above, 15. The Jedi class in this build is the Sentinel. Weve even taken the time to consider which prestige class is the best to aim for when you hit level 15, and whether you should focus on the light or dark side of the force. Honestly your kinda build won't be very useful skill wise so you can invest your points wherever you'd like. Mark Hospodar has been an avid gamer ever since he fired up the original Medal of Honor on his PS1. Then Repair catches my eye, seems interesting in this game. rev2023.3.3.43278. The only power that is an absolute must for your build is Master speed. RELATED: The Best Companions In Knights Of The Old Republic 2. Press question mark to learn the rest of the keyboard shortcuts. With last rank Force Powers take 30% of their cost from Health and 30% from Force, which means that all Powers will actually cost much less. This build produces hardy characters that are good with a lightsaber, force powers, and (later in the game) persuading others. Jedi Guardian's don't have a particularly wide variety of Force Powers available to them anyway, so you should easily be able to tailor a list to his limitations. Read More . My drill is the drill that creates the heavens! The choice of Force powers will depend on the Jedi Exile's alignment. There are eight grenade types in KOTOR, in addition to the famous thermal detonators. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. With this build, the player can spam Force Storm until the fight is over. How do you get out of a corner when plotting yourself into a corner. I'd recommend 18 constitution since it lets you equip the strongest implants, but other than that, It's up to you. That being said I can offer some general build information, that gives no spoilers. This works best in combination with characters that can employ stealth to get enemies to focus fire on Bao-Dur, before striking from behind. We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. Both can unlock Superior Two-Weapon Fighting and Superior Weapon Focus: Lightsaber, each granting highly increased chances to hit with Lightsabers. I'm just saying what I've seen in speculation. I suppose that if you're going DS you could just get the Affect/Dominate Mind powers, but I would definitely not totally ignore the Persuade skill. Wow! Basically, theres everything you need here to make sure youre playing Knight of the Old Republic 2: The Sith Lords as the most badass Jedi or Sith you possibly can. Let Kreia buff you up with all possible buffs and then let her cast some Lightings on your enemies. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Fans have a satisfying level of freedom to customize the Jedi Exile as they see fit. It would help if you paired the build with offensive force abilities such as force choke and force storm. There are six of these three light side and three dark side. The Weaponmaster and the Sith Lord are the 2 strongest classes in the game. You need to sign in or create an account to do that. He won't keep up with, say, the Handmaiden or Atton, no, but he should be able to outperform Kreia or the Disciple with Power Attack and good gear for Unarmed damage. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities, This build starts with the Scout class, and then. The Jedi Consular far outweighs any other class and build within the game once you get into late-game stages, and you'd be doing yourself a disservice in not choosing it. This awesome ability that Kreia has means, that whatever buff you or her use, it will buff the other one too. Then focus on increasing the character's Strength, Constitution, and Wisdom - don't neglect Charisma and Dexterity though. Why pick anything other than a plasma sword that can cut through almost anything with ease; however, if a character is built around using blasters they can be just as deadly. STR is probably your biggest stat being your damage output. This build uses the Force Suppression, Force Resistance, Force Push, Stun, and Burst of Speed. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Heal While itsLightside Power, it will come in handy sometimes. KOTOR II Guardian Guide (Originally by SirCerberus). The different combinations of these six classes allow for a wide variety of options when building a character in KOTOR. And general advice for someone playing as one in KOTOR II? use shout at own risk. I take your point quite well. Nevertheless, as Guardians, the idea is to hopefully eliminate enemies quickly before they have too many chances to inflict significant damage. So if Kreia uses Speed on herself, you will be speeded too. By using this site, you agree to its use of cookies. Used with force speed ( maxed out ) you gain + 4 to defense and + 2 in attacks per round. RELATED: Star Wars: Knights Of The Old Republic 2 - How Long To Beat. Last rank is pretty much AoE stun and who wouldnt want that, right? *, Any questions, comments must be forwarded to the original content creator at. The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. This item will only be visible to you, admins, and anyone marked as a creator. What you want to do is to build Kreia up for Buffs. His amazing 10 dextery also means he'll be getting hit a lot if he wears the Miner Outfit. This build uses the Scout class. There you have it, the best builds for KOTOR IIs classes now its time to check out our Star Wars Knights of the Old Republic II Switch review, to see what we think of the port. And can you use jedi powers with it? Because you dont have large Force pool, but lots of HP, this is just for you. ALL RIGHTS RESERVED. How do you ensure that a red herring doesn't violate Chekhov's gun? What do you guys reccomend? However, the Critical Strike build becomes one of the most powerful builds during late-game play. This guide focuses on creating a very brutish and powerful melee character, based on hitting many extremely powerful attacks per round. Obviously, avoiding more hits increases the Jedi Exile's staying power in a fight.