Hey thanks for sharing your builds @overklok. Their strengths and weaknesses play out their role in the game, and you could unintentionally build the standard for your characters. came in hitting hard and one rounding enemies, which is exactly what I wanted her to do. Shamir: Lv46 Sniper. Also, the builds posts themselves may contain spoilers in the text depending on what the poster wrote. culture of honor outliers. Their main enemy will have a heavy focus on magic units and as I understand it, the end game will be full of mages. At first I gave her a March ring since her focus was on rallying others it made it easier for her to not fall behind as the team moved forward. The stages of the game are split up like this because of what they represented for my run. DLC use was odd. select those that work best for them. In Maddening, experience is limited and enemies are much stronger and higher in number. She doesn't get a 3-range spell like Thoron or Banshee. Working on heavy armor so he can equip Aegis Shield with little speed penalty later. By Mid: Damage-, Physical Tank Everyone who wasn't doing well, who could fly was made into a flier for this section, just to keep them alive. Even if you don't plan on using her as combat unit, Annette is still plenty useful. Moving while having Danger Radius revealed will allow you to make a much safer decision when moving your units. Even in a Wyvern class, she isn't going to be a front line fighter. Note there would also be minor differences in other stats, but they aren't really significant. Late: Damage- I know it's important, but I am so bored of it that I ignored the fistfuls of fish days. Class Progression: Fighter>Brigand>Archer>Sniper Because I'm pretty sure it is. Early: Damage With a Wo Dao and Rapier, she counter killed nearly everything. She does well as a Gremory. Stages: Early(Chapter 1-4), Mid(Chapter 5-12), Late(Chapter 13-19) End(Chapter 20-22). Mid: Damage/Healing Wyvern Lord with bolt axe and lightning axe combat art. I looked at what's expected for her in this build and I got average in most stats with 14 extra points of Mag. Because she does have a weakness in heavy armor skill. Did great damage, could take a hit or two. I got him poison strikes as well as Recover. Often lauded as the best class in all of Three Houses, this class is a strict upgrade from the . I don't know why people say she's a weak mage, she can ORKO most enemies in my run but I haven't reached the end yet. Yet the themes are . Hapi Gremory is probably the best way to go. Lance Prowess Lv5, Lancefaire, Death Blow, Aegis, Swordbreaker, Final Lv 36: Highest Stats Strength 33, Cha 35, Primary Items: Gradivus, Spear of Assal, Silver Lance+, Battalion: Black Eagle Calvary +7PAtk, +20Hit, +5Avo, +5Prt, +10Cha. DLC wise, I did the Anna quests as well as used the Sauna and some auxiliary battles early in the game. Possibly swapping for Yuri - Trickster, Hapi - Gremory, any other builds appreciated. He was even vital for Death Knight kills, but he sadly fell off. How important is it to actually stick to one build over another?" Etc. "I came back from space, and as I returned, I had one vision the world set ablaze!" Frankly I think if a character is that strong early on but suddenly becomes poor towards the end it would be poor design from the developers. Ingrid in particular needs to immediately get into an advanced tier class at level 20 in case her strength is lagging to shore up her strength. Marianne went through a few iterations. Marianne was one of the first recruits that made it to endgame. But anyway, even amongst standard builds, there's still some variety and depending on which post/comments you read you might not get that impression. Dedue is slow and magically-vulnerable, a bad combo in late AM. I narrowed this down to 7 core archetypes that I wanted to use (and prioritize training): 1 Physical Tank, 1 Evade tank, 1 Magic tank, 1 Dancer, 1 Dedicated Healer, 1 dedicated Bow user, 1 Mage. Once it got going, he wiped out huge portions of the map through innate long range and tons of crits. By the time I got into late 20s level he had already mastered Sniper also and got hunters volley and oh my he was one shooting everything and everyone. I felt that he shined for a few chapters but struggled to keep up with damage with the rest of the team. I like to build teams with good synergy, and I think that each house was designed in a way to boost synergy as well, it's just a matter of finding how to make the most of each character's abilities. I have rough memories of each stage of the game and will be going over what each unit was used for andwhen they had that role. Dmitri is better as Paladin for Canto and the extra move, Ashe should be Sniper. Best Class for Byleth Byleth as the Enlightened One This Enlightened One class is exclusive for Byleth and automatically unlocks it for them. Late: Damage, Dodge Tank I also used the Fetters of Dromi. I ended up using him as another dodge tank and utilizing his battalion and encloser to lock down enemies that I couldn't deal with on that turn.Hilda. Especially since you dont get access to Arcane Crystals till pretty late in the game. Thirdly, I feel that while there is a lot of discussion on character builds, I havent seen much consideration given to team builds. FE Heroes Friend Code: 0995423310, Fate/GO Friend Code: 243,371,655, Official Husband of Lady Azura from FE:Fates, Wyvern is my favorite class in the franchise but 3H made me hate it a bit, Advice: unconventional Ingrid class progression. Images from the Roster Status and Skills pages also provide all this information neatly. Ferdinand never felt particularly strong aside from Swift Strikes. Class Progression: Fighter > Archer > Cavalier > Sniper > Bow Knight - Results (126 votes) Wyvern Lord 35.71% 45 Gremory 54.76% 69 Warlock 9.52% 12 This poll is now closed. I felt that I needed to get her to be my dancer so she'd survive turn 1 of her paralogue (sword avoid 20) which did help a lot. Late: Damage, Dodge Tank Let her fly in, deliver a one-shot, and fly out to wherever she's needed next. Her crit was regularly above 70 when using mostly a Killer Bow+, Crit ring and a high crit battalion. they helped secure crucial ohkos! IIRC she has a strength in the weekly weeding task for raising heavy armor, is that what you mean by easy to unlock Armor Knight? Owns His primary role on the team was rushing down archers, bow knights, and enemy mages before they could do serious damage. Going to be using the format Graveless did since it's easy to read and goes through everything. Late: Healing, Magic Tank By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. CF was my first route though I only played it on normal. You have no tools and the enemies are incredibly punishing. Please note that this list in no way rates how good the builds themselves are. strengths/weaknesses? Focus on leveling her Faith skill . There is a lot of discussion on what is the best build for a unit, but the best might not always be what a player is looking for. I'll admit I feel like it's a bit of a shame you caved into the DLC items just at the end like that (as selfish that is of me to say, apologies) but I get it, not judging. Being able to use Rally and also dance on the same turn (I'm using Flayn as my dancer) is extremely powerful. It requires you to farm Bounties, kill the Ubers, craft the Staff of Herding, and more. Sometimes the devils in the details and why one persons run went much better than someone elses can have a lot to do with the progression path towards the same final class, how they split up instructions, exp, battalions, gear setup, stat boosters, adjutants, how they used them tactically, whether they grinded a lot or not, etc. 38: Highest Stats Str at 44, Def at 40, Primary Items: Silver Axe+, Tomahawk, Brave Axe, Aymr, Fetters of Dromi, Kadmos Shield, Battalion: Empire Heavy Soldiers +6PAtk, -2MAtk, +15Hit, -10Avo, +9Prt, +1Rsl, +7Cha. In particular, I held off on recruiting Leonie and Hilda thanks to how their levels and extra growths would work out. "Our one dramatist of the younger school who can lay claim to any measure of inspirationforgive me, Jermyn, but I love to quote the Daily Mailis studying in these romantic surroundings the woman who is the chief interpreter of his genius. Different story route from yours so I'm not sure how useful this build would've been for CF, but I loved it. Even with Wyvern Rider/Lord base strength, Annette's going to be taking a pretty significant AS penalty for using the weapon and her speed isn't fantastic to begin with. Give her a bolt ax and she is scary. Mid: Damage Annette wants to be a Wyvern Lord. Caspar was very solid throughout the mid-lategame. Early: - I'm also under the impression that NG+ is relatively easy making the need less important. For Annette I went the classic way to get her being a Gremory (Monk, Mage, Warlock and Gremory), gave her always the better magic staff that increase magic and she was destroying. I have a lot of fun with her as a dancer. That extra Mag easily explains why I was able to use her to one-shot almost anything. Say, if I make Hilda an archer at level 20, and by the time she masters the archer skill (the +20 aiming) she would've raised at least 5 levels as a archer, not a brigand. before completing the 12th chapter. @SpearBerry Thanks for the post. Leonie was technically in the party for the end of Mid, but didn't see much happen there. If you make Annette dancer, do her rallies take effect when you dance? While the Bow Knight has some merits, it was the same situation as with Hubert. She did not have any Strength issues and ended with a solid 32 in strength. In the early game, his Tempest Lance was one of the only things which would reliably one round enemies. can i drink water between suprep doses. Is it standout good? He had solid Resistance as well, so he was used on occasion to tank a magic attack. Plus flying allows her to rally bot things. On a related note, Grappler is often regarded as better than War Master for people like Dedue and Raphael for the CA as well. Byleth: Lv45 War Cleric. Up front, I prefer to focus heavily on Battalions as I find it a very fun way to specialize different units besides how powerful gambits are. Just a warning about Rally Speed, however, that it tails off a fair bit in the lategame. Silver Axe was used for powerful Combat Arts while Brave Axe and Aymr allowed her to ORKOmany enemies and I switched to Tomahawk when just a little more range was needed to chip. Late: Damage-, Healing Maybe her strength in Axes and the fact she obtains an axe relic are clues to head in that direction for the end game. But then again considering how people are able to solo Maddening, that can't possibly be the case. All things related to Fire Emblem: Three Houses & Fire Emblem Three Hopes! Sylvain: Lv45 Paladin. Annette: Wyvern Lord. I very often used Edelgard to bait enemies such as assassins, swordmastersand Pegasus knights because she was largely untouchable by them and being doubled didn't matter when she couldn't be hurt. Early-mid game Mire, Banshee, and Frozen Lance were life-savers. She was so useful that she leveled incredibly fast and began to snowball and vastly outpace my other units between Thoron blasts and Physic healing. Ispec out all of the physical flyers as dodgetanks, giving my highly mobile, extremely fastdodgetanks at all parts of the weapon triangle (Byleth - Sword, Leonie/Ingrid - Lance, Petra - Axe). Healing:Can heal people. (Also I helped him with some Str boost) then after Brigand mastery you get Death Blow which is nice as it gives you extra 6 strength when you initiate combat. Pretty standard here, decided to go Bishop for double warp since she doesn't really gain anything from warlock. Mercedes: Lv45 Gremory. best class for annette maddeningdiameter and circumference of a soda can in cm. The expected growth in each of these builds due solely to the growth rates of the classes insome key stats would be: Ferdinand (Paladin): 8.5 HP, 2.75 STR, -3 SPD, Ferdinand (Wyvern Lord): 9 HP, 3.75 STR, 1.5 SPD. I found that I only ever needed a moderateamount of healing each map and I could often get that through Byleth, Lysithea, or Dorothea when I fielded her. Just about any unit is better as a Wyvern Lord. I'll clear as many enemies as I can during player phase and tend to only use tanks who can either get close to killing enemies or who also count as Damage. Class Progression: Soldier > Archer > Cavalier > Sniper > Bow Knight N3DS FC: 2208 9375 0944 / Nintendo Switch FC: SW-0594-6453-0420, Official Husband of Lady Azura from FE:Fates. Were they good in your build? 2x black magic uses is not worth losing the +10 on heals. Felix: Fighter > Brawler & Brigand > Grappler. Master Mage while training axe/flying, then go Wyvern Rider at Level 20. He was able to not get doubled thanks to QR so that added some merit in baiting someone else if one of my dodge tanks weren't there. When hes able to pass the Assassin exam Ill give him some levels there to boost dex as well, for now Swordmaster and Highlord. Paste as plain text instead, End: Damage, Support. Choose Based on Abilities and Stats Three Houses' Maddening mode is an extremely difficult mode made for the die-hard fans of the series. All three are pretty good but I don't think she benefits that much from Gremory since her Faith spells aren't very special. Late: Damage Bow Prowess Lv5, Bowfaire, Bow Crit +10, Hit +20, Death Blow, Final Lv 35: Highest Stats Dex 33, Spd 30, Primary Items: Parthia, Silver Bow+, March Ring, Battalion: Mockingbird's Thieves +5PAtk, +5MAtk, +10Hit, +10Crit, +10Avo, +3Prt, +3Rsl, +5Cha. Sniper > Bow Knight on maddening, Ferdinand is hard to recruit. There were few units that could not be eliminated safely and often with a Crit at that point. There's a 4.5 point difference in speed between these two builds, and that's before we even consider that Wyvern Lord gets a +4 speed class bonus, while Cavalier actually gets -1 speed as a class trait. Late: Damage, Physical Tank This group can largely be used regardless of route and mostly doesn't rely on overelaborate class progression (with a couple of exceptions which I'll point out). Opening on a boss with a Wo Dao+ crit allowed Ignatz to take the rest out.Claude, Class Progression: Soldier>Brigand>Archer>Sniper>Wyvern Rider>Barbarosa In this tier list, we prioritize the amount of value we can get per unit and rank each unit accordingly. Other useful information can be about equipment setup and battalions. Feels like an important note if anyone wanted to use it as a guide. Str stat boosters. Resorts near Les Thermes de Spa, Spa on Tripadvisor: Find traveler reviews, 6,857 candid photos, and prices for resorts near Les Thermes de Spa in Spa, Belgium. worth, get the no question best seller from us currently from several preferred authors. Byleth was fairly strong throughout the game but started to fall-off in damage near the last 3rd of the game when his speed and defense just were not good enough anymore. Having played through Maddening a number of times, I've settled on a selection of units that I enjoy the most for my playthroughs. But honestly it's fine just keeping her in paladin/cavalier. I didn't want to try and train up Riding and miss out on S+ weapon rank for the damage boost. Mid: Damage Dedue was a godsend early on. If people want to share those builds then by all means, I'll add those to the list and just indicate NG+! That said, you do need to keep an eye on enemy action speed, as occasionally it is beneficial to unequip the Aegis Shield to remove the action speed penalty. Class Progression: Soldier > Thief(for the mastery) > Pegasus Knight > Falcon Knight Plow". I assume she OHKOs everyone even on maddening with her axe art, so i guess it's something if you can afford to spam it in every battle. Hilda -https://i.imgur.com/9cmi17e.jpg, Class Progression: Brigand(mastery skill) > Wyvern Rider > Wyvern Lord As much as any other character in the game. For Ashe is a little more work but oh God it was worth it for him I made him a Sniper but the order that I followed was (Fighter, Brigand, Archer, Sniper) Brigand is important as it helps giving Ashe the strength that normally he would not have. Petra was phenomenal the entire game. Welcome to the forum and thank you for sharing your build. As such, Lindhardt was my 12th unit. I didn't tried to made him the bow archer as then I lose some skills from Sniper and personally I never had Ashe going on his own so that I needed extra movement. If youre like me, sometimes a player wants to try something different or just something they enjoy and just wants to know that it wont be such a bad idea that itll make a run impossible. He just kind of did what I needed him to do on a particular turn, didn't excel at anything but was able to pick up slack. Last, but certainly not least, we have Annette, my MVP and by far the unit who surprised me the most. Can you save scum certification exams or is it hard locked whether you pass or fail on a given day or not? Mid: Healing, Support On my third AM playthrough, I finally made her a Wyvern and she's actually OHKOing most enemies with Lightning Axe and Hit+20. Dorothea -https://i.imgur.com/gcU8hdM.jpg, Class Progression: Mage >Dancer > Warlock(unlock) I believe her relic is Azure Moon locked. The upshot is that for these two builds, the difference between the classes isn't that huge in most stats. This looks like you forgot to edit a copy/paste? Late: Damage, Dodge Tank, Byleth turned out amazing. For the Wyvern Lord path, he would get 5 more levels of Brigand, 10 levels of Wyvern Rider, then 15 levels of Wyvern Lord. If you're hooked on a feeling, Brigand -> Sniper. By providing examples of what others have used to beat the game with, I hope this category of sub-optimal but good enough builds might get exposed. I also use Annette as my main mage which I think should be standard but I read a lot of people make her a dancer? She is pretty strong as a Wyvern Lord, but her low strength stat seem to make her pretty weak when it comes to physical attacking. This one unlock turned her into an enemy phase machine during the first few chapters who could take on either physical or magical enemies, laugh off their damage, and either kill or come close to it. Class Progression: Brigand>Grappler>Warmaster>Grappler. I raised her sword rank to give her an additional one shot option and picked up Vantage because it allowed her to have a relevant enemy phase for quite some time. She does well as a Gremory. Early: Damage Reason Lv5, Black Tomefaire, Black Magic Range +1, Fiendish Blow, Magic +2, Final Lv 35: Highest Stats Mag 35, Cha 28, Battalion: Nuvelle Fliers Corps +7Matk, +5Hit, +10Avo, +7Rsl, +8Cha. Needless to say he destroys enemies with gambits. If the DLC is not available, I tend to use Mercedes as the primary healer (best healer in the game) and Dorothea as a back-up to both Mercedes and Lysithea. End: Healing, Magic Tank. Is it okay to just play like that, even if her becoming a Wyvern lord is postponed (say, at level 38 instead of 30)? Press J to jump to the feed. I decided to stay at Warlock because more move didn't really benefit the way I was using her in any capacity. What Defense and Resistance? Fighter - Brigand - Assassin (Falcon Knight on last 2 maps), Sword Prowess Lv5, Swordfaire, Sword Crit +10, Sword Avo +20, Alert Stance+, Final Lv 35: Highest Stats Spd 46, Dex 36, Primary Items: Wo Dao+, Rapier+, Brave Sword, Evasion Ring, Battalion: Cichol Wyvern Co +7PAtk, +15Hit, +15Crit, +5Avo, +6Prt, +1Rsl, +10Cha. +10-20 hit/crit/mt etc. This also lets her rally and run if she can't kill something. End: Damage, Physical Tank. If there was an MVP of this run, it would be Petra without a doubt. Magic attacks typically operate outside of this, allowing for consistent accuracy against most enemy types. I would think Leonie could work better as a Falcon Knight because she's naturally very fast and lance jab doing more damage based off of her speed looks really good especially with lancefaire. My adjutants were: Lorenz on Ferdinand, Mercedes on Jeritza, and Manuela on Edelgard. Bylethis almost always a good unit and going up the line to Falcon Knight seemed like a good fit for her. 2017 Barnes & Noble Best Book of 2017 Smithsonian Top Ten Best Children's Book of 2017 2018 Bank Street Best Children's Book of the Year . She makes a fun dancer/rally unit. There's a 15% growth rate difference in magic between most of the magic classes and the wyvern classes, so you'd be losing out on some amount of raw magic power. If you have the dlc, dark flyer is also very good. Men principal. FE3H with Worst Classes on Maddening- Season Two Premiere- Blue Lions - YouTube 0:00 / 49:28 Intro FE3H with Worst Classes on Maddening- Season Two Premiere- Blue Lions 12,395 views Jul 30,. Workbook in Physics for Science and Engineering Students Frederick J. Bueche 1975 Are tournament prizes a once/month thing? There were few units that could not be eliminated safely and often with a Crit at that point. What I meant is that the fact Maddening can beat solo, suggests that you don't necessarily need to optimize your entire team to beat Maddening. Class Progression: Mage>Bishop>Gremory I found battalions can make a massive difference to the unit stats. best class for annette maddening. Ferdinand's Confidence passive ability resulted in him being a fairly adequate dodge tank against archers who were at long ranges and I often used him to bait as such. In my playthrough using Wyvern Lord Annette, she was very similar to a standard mage in terms of utility. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Bernie is easily one of my favorite characters in the game, probably my top fav. Early game is far and away the hardest portion. Dorothea has the best overall spell list in the base game between Reason and Faith, though she lacks the punch of a high magic stat. This post will compile a list of builds people have used to beat the game on Maddening difficulty. Level her as a mage at first to get fiendish blow, but increase her requirements to upgrade to wyvern lord later. She was still solid all-around but wasn't as powerful as Bernadetta or any of my other units. Eventually, I swapped back to a real class, once the dodge tanks had fully come online and I didn't need extra healing anymore. Late: Damage, Vantage Tank Annette is totally usable early because of her Rally abilities on Blue Lion runs, and during that time she's an adequate mage. I have the DLC, but honestly for the most part it would be pretty easy to swap a few pieces around the edges to address the difference. Sadly, I lost her in the 2nd to last turn of the final battle and was too exhausted to do it over so had to accept her as a fallen hero . Writing.Com is the online community for creative writing, fiction writing, story writing, poetry writing, writing contests, writing portfolios, writing help, and writing writers. It is the David and Goliath, true-life story of an . Another Ironman run by @Atano has been added and 2 other builds to the list. For Ashe should I make him a bow knight, or just stick with sniper for the OP combat art? The screenshot above was specifically for Ch 12 and there are now sword wielding enemies in that battle so I changed to an Axe Breaker focus. I can imagine a high res early-game armor knight cheese much of the early game. 18 14 comments Best Add a Comment MattLocke 3 yr. ago She's pretty flexible. It should be a team build that you beat the entire game with on Maddening difficulty. It's powerful and can get up to 3 range (with Bolt Axe+), but it is very heavy, inaccurate, and expensive to repair. This was partially because I planned to recruit Leonie and needed to raise lance rank anyway. He had solid Prt and Rsl and I didn't worry too much if he was the target of a monster after using a gambit. Sylvain had some decent early game bulk and damage. Hes able to ORKO the main boss in both Ch 11 and in Ch 12 using gauntlets. Which class should Annette be In a golden deer maddening run? Mercedes -https://i.imgur.com/Nk94Caw.jpg, Class Progression: Monk > Mage > Bishop > Gremory And by the way, it's a great analysis, very useful and insightful, I don't mean there's anything wrong with it. This is the best choice for our main character as a sword user. Rally Speed and Strength is not a trivial combination, I'd say it's OP even. But as other mages get more utility with their spell lists, Annette's value plummets. I just beat my first Maddening NG last night on the BL route as well. Later in the game I felt that throwing her as another avoid tank would be helpful. 2023 GAMESPOT, A FANDOM COMPANY. And downright maddening, at times. I remained in the Enlightened One class for the small benefit of extra healing that it provided with 6 move. He can even take some hits from mages but not a lot. I raised her sword rank to give her an additional one shot option and picked up Vantage because it allowed her to have a relevant enemy phase for quite some time. I try to make use of her PA as much as possible, even if that means letting her get hit or on certain maps just stand on damaging terrain. Oh, that's where the extra -1 hit comes from, the str boost affecting weight and AS. Felix: Lv45 Bow Knight. Annette (along with Ignatz) is a very good rally unit. The only big exception here is for units that stop at Advanced classes for a given playthrough (e.g. I understand that Faith spells can be a bit maligned, but Lysithea and Hapi do actually have useful Faith magic spells (Warp, Seraphim, and Physic for Hapi) and getting the riding weapon proficiency required for Dark Knight delays getting those spells for what's a very marginal gain. Wyvern is primarily designed to be a physical class, while Annette is intended to be a mage unit, so their stat growths aren't totally in line. SmuG's experience is probably closer to normal. Ah, another good point to keep in mind. And the Bolt Axe has a base accuracy of 60%, which will be 20-30% less than most magic spells you'd be using on a regular basis. BL but you have someone else using that? Bernadetta struggled quite a lot throughout the early-mid game and didn't do much more then provide some chip damage before others came in to finish off. It was my 5th Playthough with no DLC involved. Stealth also lets him take really aggressive positions to take out back line threats and/or siege weapons/tomes. Gauntlet users are great against Demonic Beasts due to their low crit-resistance. Class Progression: Cavalier > Archer > Sniper > Bow Knight As an Assassin this aspect simply improves and she now also crits very often. Early: Damage- I ended up replacing her with Lindhardt as my primary healer and kept her a dancer. Annette is in the BL house which has a heavy focus on physical units. Depends on what you want to use her as. As for getting the unlock, a couple of lectures and a few weeks of armor training focus forher to reachD. This was enough to unlock the class with her initial Axe rank. Create an account to follow your favorite communities and start taking part in conversations. In the final map, Byleth, Ingrid, and Dimitri did almost everything because they were the only ones who could and Byleth beat the final boss almost entirely by herself. She could not double Swordmasters, but she didn't get doubled by them either. Her Reason list isn't even that bad, it's just not 'core mage' material (and it needs to be on someone with higher Mag growth than Annette, due to the low Mt of wind spells). Mercedes: Bishop, Gremory. You have some levels, some skills, and a good number of different types of weapons or combat arts.