Recently fixed in a CE Update. With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. Space start might instead start you on an occupied tile on the planet. And your brothers will respond by a song of percussion on the metal sides of their old machines, hollering in praise of the Blue Smoke which animates all electric things. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). So do things like nutrient paste dispensers, which count as a wall. This page was last edited on 22 October 2022, at 08:55. You have probably reached to the point where a colony got boring. Space start map is not removed when no pawns are present. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. https://www.youtube.com/playlist?list=PL327Y7wkRS2kryLQlpBlA5ybnReY8KlFE Otherwise, just remove gunplay. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. If youd like your mods armor to count as EVA gear, simply add "EVA" to its apparel tags, and make sure it occupies the "Overhead" or "Shell" armor layers (for helmets and suits, respectively). Larger ships are harder to launch. Press question mark to learn the rest of the keyboard shortcuts. The requirements for launch are much simpler in SoS2 than in vanilla. are there any efforts being made to create compatibility between them? Id advise you to make a hard save before each spaceflight, and please send me your error logs if something does go wrong. Includes basic Combat guide. It is a field that both responds to consciousness and emits a universal field of conscious, informed, and intelligent energy. On the google sheet for multiplayer-compatibility, it doesnt give any reasons why it doesnt work correctly and I couldnt find out why either on the steam thread for either mod. I tried to move my ship again, it worked for a few seconds, than the screen went black again and only 4 colonist remain. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! Remove Path Avoid. Powered by - Designed with theHueman theme, If you liked this item, please rate it up on. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant rim worlds! Install hundreds of mods with the click of a button. Saving manually also allows the choice of overwriting other saves. Keep in mind, our Discord contains multiple projects. Just curious since you rework the Heating System etc. Sign in If you have solved your own problem because of this text or any other, type in the comments: PRAISE BE THE BLUE SMOKE! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. It is highly recommended that you make a copy of your save file before editing it or save the new one as a different save file. Is there anything else that could have broken? Clicking the red "X" to the right of the save's load button will delete the save, though the game will ask the player if they want to continue with their deletion every time an X is clicked. If they refuse to learn the songs and perform the sacrifice of turmoil and strife, rend their clothes, gnash their teeth, and sing lamentations to the Blue Smoke which has abandoned them. I can not find some items in the build menu. This item will only be visible in searches to you, your friends, and admins. BUP@-Ryusa RIMWORLDMODSave Our Ship2.3Riding Out Remix (Non-breathable Mix) MOD 1.Save Our Ship 2 - & MOD 2.Save Our Ship 2.3 Kentington Thaiauxn MOD STEAM ~ TA 8636 09:36 Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant RimWorlds! Nevertheless, I cant plan for every contingency. @fuchsmichael93 -- SOS2.6 is the official designation. The geyser should be represented as a . Starter ships Freighters Fighters Frigates Destroyers Cruisers Dreadnoughts Starter ships Cargo Runner Dmg. From simple a weapon being the same ID/Name. It is not complete and never will be. This item will only be visible to you, admins, and anyone marked as a creator. Currently while in ship battle the location options (world map by default) on the shuttle's launch button is overwritten so it defaults to the enemy ship's map instead. There could be anything conflicting. This article was written with a translator. Please add your own findings to the Wikia. Thanks also to Sarg, who created new sprites for the space insects. In vanilla RimWorld, the ships only purpose is to serve as an expensive win condition. Save your game. Instead, the geyser can be manually deleted from the save file. Remove them. Click the link to download. Delete Biomes! This is the error that spams (another one for Moody, but that's besides the point). Use heaters to heat rooms of your ship, or the reactor's ambient heat. Save Our Ship2MOD2RIMWORLD 4.7 188 10:52:54 1-17 (DLCMOD, 24K 2.8 337 08:19 MODRIMWORLD 5.0 103 55:47 Save Our Ship 2.5.5 6.4 1195 4:00:33 []Save Our Ship 1.2 97 05:51 () 3.3 146 26:15 You can find his excellent add-on "Alpha Ships" here. To move the geyser to a new location, edit the coordinates stored in the line. Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. Vanilla walls and doors break rooms as well. This is due to the fact that the orbiting ship uses world tile 1 as its "true" location by default, and if that tile happens to be a body of water or otherwise impassible terrain SRTS ships will treat the ship site as invalid. Stealth Vessel Civ. Each section is book-ended by an opening tag and closing tag respectively. If you are using third-party mods which explicitly reference SoS2, please try disabling them before you submit a bug report. Log in to view your list of favourite games. The contents of a save are heavily dependent on the version of the game that was running at the very moment of the save, this means that even though saves of a different version may still work, some gameplay issues may occur. Disable Compress Notifications to fix. -New RimThreaded 2.0 was rewritten from the ground up -Major performance increases. It will now never occur again. Download Version: 1.4 Available on the Steam Workshop Direct Download Alert! Warship Warship Exp. It is the field where we all share an interconnectedness and an inter-relatedness. Research, player faction data, and pawn relationships are all carried over. Rimworld Bender is Playing LIVE NOW Starting Off In Save Our Ship 2.3 Combat update - Starter Shuttle William & Mitseharu 7.7K views 1 year ago Handling a 100+ Enemy Raid - Rimworld. IdeologySave Our Ship 2modmod Randy spawns constant ship battles for some players. Harmony Core Royalty (Optional) Ideology (Optional) HugsLib RimThreaded Should work with pretty much every mod unless it changes ship countdown. Here it is: This is going to sound random, but I should thank you. There you can select which ship you want to land. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Pathfinding to avoid sparkweed zones interferes with pathfinding to avoid vacuum. Scenarios are saved alongside worlds, so when you grow tired of living on a planet where every corpse explodes, you can pack up and leave, secure in the knowledge that it will be just as explodey when you decide to return. It is strongly suggested to set thread abort time to 60000ms (60 seconds) before going to space. Save Our Ship Wiki is a FANDOM Games Community. A basic ship needs only a bridge, sensors, a shuttle bay, and chemfuel engines to be launched into orbit. Note: Incorrectly editing the save might can have unwanted consequences that might be irreversible if the original file is lost, up to and including the total loss of the save. Save Our Ship for 1.4 : r/RimWorld. The base should only partially spawn and an error should show in the logs. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! You produce more than enough power. If you encounter any errors while using RT and SoS2 that isn't fixed by setting the thread time to 60 seconds contact Sernior in RT discord or Radian Helix Media discord. If youre a modder who wants to create your own enemy ships, check out the SoSCK: Lastly, if youd like to support us in developing our indie game "Project Morningstar" an RPG / colony management hybrid check out our Patreon page. Launching a shuttle from your ship results in a null error. RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. Valve Corporation. Your Rimworld settings folder is ~/Library/Application Support/RimWorld. For you or your loved ones! An infinite number of messages will appear in the player message log. Building your ship on floors and geysers will take them with you to space. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! As of at least Alpha 16, Steam Cloud uses the directory ~/Library/Application Support/RimWorld By Ludeon Studios/Saves, whereas the game uses open ~/Library/Application Support/RimWorld/Saves/, therefore meaning the save game sync is currently not working. The game can be saved in two ways: the player saving a game manually, or the game saving automatically - being an autosave. As a result, some hiccups are to be expected. If there is any difference between what is enabled and what's contained in a save file, the game will notify the player of this. Valve Corporation. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. This site lists know issues with other mods. @zok21 -- In Experimental, on GitHub, there is now a tactical console for weapons officer, and a pilot console, which takes over the old bridge functions, and a science console for scanning. I built this with space expansion in mind. You can help the Save Our Ship Wiki by expanding it . Use radiators, which must be exposed on one end to space, and only work when shields are down. Unknown severity, only a couple reports. Turn off. A basic ship needs only a bridge, sensors, a shuttle bay, and chemfuel engines to be launched into orbit. Code and concept by Kentington.Artwork by Thain. With the Change Dresser Mod you can modify your pawns appearance in-game! Saves any ship you launch to a file. Gameplay | Save Our Ship 2 | This mod serves as a comprehensive overhaul of spaceflight. Causes pathfinding glitch where pawns will remain "Standing" on food or other tasks and refuse to navigate. So you would have this. Cargo Vessel Exp. Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain?if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'rimworldbase_com-banner-1','ezslot_10',114,'0','0'])};__ez_fad_position('div-gpt-ad-rimworldbase_com-banner-1-0'); Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. If you disabled automatic home zone expansion you will have to manually set it once you reach orbit. RimHUD, when a letter pops up it hides the heat, energy, and range finder. If youre a modder who wants to create your own enemy ships, check out the SoSCK: You may join our discord here: Official Discord for SOS2. Some enemy ships spawn with cargo in bottom left corner. As with always, it is harder to figure out how to create things from thin air than to change existing things. When departing a world, you can transfer ownership of your colony to an allied faction, and if you decide to return it may have become a thriving settlement of that faction. Press J to jump to the feed. Save files are the files that store a player's progress in RimWorld. You can set those time constraints on the RT configuration. Rather than needing to start a new game, once youve built a Johnson-Tanaka drive youll be able to jump between worlds at the touch of a button. Also check the Range Finder to ensure your weapon type is in range. Please keep RimWorld & SOS talk in the #Save-Our-Ship channel. It is only visible to you. pastorismylord moved this from Highly Incompatible to Errors With RT in Mod Compatibility Jun 15, 2021. This is a loose guide on how to order your mods, this should limit issues from soft incompatibility and mods not knowing to note which others should come before it (as a modder, it's easy to forget that.). Then it generates terrain "under" the ship impervious to damage. Radiators do not work under active shields nor when stealth drive is active. Research, player faction data, and pawn relationships are all carried over. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. You can remove health conditions by editing the hediffs for injuries (i.e. Use radiators, which must be exposed on one end to space, and only work when shields are down. This site is ad-free. I'd prefer it if you guys could work on finding the conflicts on your own. All rights reserved. JT drives require a manifold which can be looted off enemy ships or obtained by doing a quest which you get by scanning for anomalies. To edit a geyser: open the save file with Wordpad/Notepad, press Ctrl+F, or +F on macOS and search for 'geyser'. When saving the game manually, the player can choose a custom name for the save. You can then start a new game using this ship to continue your colonists stories on another world! Ludeon.RimWorld.Royalty; UnlimitedHugs.HugsLib; Dubwise.DubsBadHygiene; pyrce.dire.raids; . Linux users may need this Harmony fix if the game crashes on startup. (may also be in cache). Keep in mind, our Discord contains multiple projects. If you liked my opinion, please reply. This mod is compatible with existing saves, it does not require you to start a new game. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! Has anyone tried to plug save our ship 2 into the 1.4 build to see what breaks? SRTS can be used to reach space, however some planets will not allow the transports to land on ships in orbit. This can be used for a range of ways, from small modifications to existing pawns, recreating specific characters, or simply creating godlike pawns. I am the dev on this mod but I have worked on skyrim mods. RimWorld BaseMay 3, 2022ModsLeave a Comment, Author of the Save Our Ship Simplified Mod: hoop. https://github.com/IK3Holy/Misc/blob/main/Player%20(2).log, https://gist.github.com/be9461ce2ab822da3edd0ac268e94c6c. This mod serves as a comprehensive overhaul of spaceflight. You have destroyed the last enemy ship's control unit, to preserve the ship and capture it, you have to hack it instead. It is not complete and never will be. Nevertheless, I cant plan for every contingency. Save file for Mac using EasyFind reveal in Finder. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! When i tried to move my ship towards the center of the map, the screen went black and the hud disapeared. Note: This structure was taken from 1.2 save files. Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. Also delete all other parts like start with. Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain? Can refuel engines by connecting them to Rimefeller buildings. Custom storytellers based of Randy will not spawn any attacks in space. Open the save attached or create a new save in a temperate swamp biome Turn on dev mode In the "debug options menu" click on Make Colony (Full) under Autotests The game should freeze briefly The base should only partially spawn and an error should show in the logs. Once youve built a basic ship and launched it into orbit, it plays a number of roles: as a (relatively) safe place to store a small amount of loot/colonists, a resource sink as you expand it into a full-fledged space station, and most importantly a launch point for orbital quests and ship battles, and a quick way to reach any spot on the planet. You can read the details on each or just use the listing of headers as a rough guide, stuff in italics . The eye in the storm of modding never blinks. RimWorld's save files are written in XML and contain all the information about the state of the game. As a consequence of modding inherently being witchcraft known only to the few brave enough to read the runes, we get a daily barrage of user feedback telling us all the things people have found wrong with SOS. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! Perhaps their descendants will even feel grateful enough to give you gifts. Disable the "Disable orbital traders" option to fix. Take responsibility, because it could take days for me trying to replicate it, which robs us of time on bugs we know for a fact are vanilla in SOS. All rights reserved. #footer_privacy_policy | #footer . You will find:
  • some text regarding the Toxic Fallout
  • . Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant rim worlds! Also if currently, you would be experiencing this Toxic Fallout and would want to remove it not only for the future but also immediately, do the following: Ctrl+F in the save file and search for 'activeconditions'. Gotta be honest, THATS A LOT OF MODS. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. To the very left of each save's "load" button, three pieces of information are stored: the corresponding date, time and version. Manage all your favorite fandoms in one place! Each and every instance of any type is stored as an individual with its own respective class. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim!In vanilla RimWorld, the ship's only purpose is to serve as an . To be honest both mods are way to . Valve Corporation. All trademarks are property of their respective owners in the US and other countries. This field is universal. The powerful open-source mod manager from Nexus Mods. This mod is compatible with existing saves, it does not require you to start a new game. If you like this project, https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. This mod is compatible with existing saves, it does not require you to start a new game. All rights reserved. Upload your own content or check out what others have to share! The machine gods only smile on the worthy. Manage all your favorite fandoms in one place! On the google sheet for multiplayer-compatibility, it doesn't give any reasons why it doesn't work correctly and I couldn't find out why either on the steam thread for either mod. [www.patreon.com], You may join our discord here: https://discord.gg/GK7nqgu. All trademarks are property of their respective owners in the US and other countries. Overwrites how traders work, replacing all trader events with the arrival of a trading shuttle. If you have a related Youtube channel, enter the URL. Keep going down until you find the pawn save location, which will have three lines: one for last name, one for nickname, and one for first name. Below that list is a list of
  • numbers
  • . Linux users may need this Harmony fix if the game crashes on startup. A Workshop Item for RimWorld By: Ratysz Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. Please see the. Discussion, screenshots, and links, get all your RimWorld content here! Receive a weekly update of the latest RimWorld Mods and Updates! Rimworld Multiplayer This is an excellent first port of call if you're looking to try and experience RimWorld with friends. Copyright 2023 Robin Scott. Please report issues on our tracker at https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. At least as of Alpha 17b, Steam Cloud synchronization is working as intended on Linux, meaning that save files are automatically updated across different Steam installations on multiple devices. (does populate space with water on the overlay but it can be ignored outside that menu.). A steam geyser can usually be removed using the Destroy function in Dev Mode, but in older versions or modded saves this might not be possible. SoS2 handles planet-hopping differently than its predecessor. Either you have unroof zones in your ship or the room is too large. Reactors vent heat into rooms instead of the heat network. privacy statement. Power wires reset and wire inproperly when a ship is moved to and from space. As a result, some hiccups are to be expected. This is a giant brick of information. The entire previous world is compressed and stored, allowing you to revisit planets at your leisure. Either because youve run out of challenges or because youre tired of living in the same place. Updated May 8, 2022, Last revision: 6 May, 2022 at 11:55 UTC (21). SoS2 handles planet-hopping differently than its predecessor. Multiple enemy ship maps should not occur normally. Thanks also to Sarg, who created new sprites for the space insects. Every effort has been made to ensure compatibility with other mods. Shuttle and salvage bay can stack with things, overlap, etc. This item requires all of the following other items. Change this to only 1 line with just this: . This can also be caused by many mods that modify world generation, add new biomes, etc. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Please let me know if something fails to transfer. All rights reserved. It is only visible to you. By clicking Sign up for GitHub, you agree to our terms of service and Special thanks to SonicTHI for code additions and rebalances, to K, who helped thread our space renderer, Karrim for work on the vacuum pathfinding code, Saakra for helping fix issues with world switching, and to Revolus, who wrote a faster version of RimWorlds code for detecting attached ship parts. I can not find some items in the build menu. Its better to build a small ship then expand it in space. Every effort has been made to ensure compatibility with other mods. Why did the entire enemy ship turned into scrap? For brevity's sake, only the opening tag is shown and closing tags are omitted with the exception of . Causes an endless stream of projectiles. This item will only be visible in searches to you, your friends, and admins. So now with the Save Our Ship Mod you can take the pawns you love, build a ship and explore new worlds! Usually has no problem after extensive testing, but unique storytellers may force unexpected events SOS can't control or account for. The requirements for launch are much simpler in SoS2 than in vanilla. Render Texture (used to save the planet background to a static image low on performance) can only save the player's native resolution. Description: This mod serves as a comprehensive overhaul of spaceflight. Build those AFTER ship hull and flooring. Pawns can land in fogged areas after player ship destruction. Have a question about this project? Dress in RimWorld style. All trademarks are property of their respective owners in the US and other countries. I cannot launch shuttle from a planet tile to the ship map or anywhere else other than the enemy ship while in ship battle. Rather than needing to start a new game, once youve built a Johnson-Tanaka drive youll be able to jump between worlds at the touch of a button. Use a shuttle to board the enemy ship, fight your way to the bridge and hack it. Edit your save file and set AttackedTradeship to false. Some methods in SoS2 require so much computational time that threads will abort due to anti-deadlock time constraints. How to build a ship Shipbuilding Plans (Vanilla) Shipbuilding Plans (Mods) Mechanics Guide Managing O2, Energy and Heat Ship Combat Primer Moving Between Worlds Ship Landing and Liftoff Space Missions Surviving In Space Categories Community content is available under CC-BY-SA unless otherwise noted. It can be used to do various things such as adding or remove currently active events, pawn traits and passions, and modifying skills and statistics. Within the section, each colony is stored as a list item
  • if multiple colonies were present at any point during the save. Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. I really liked everything, but there was only one thing that was regrettable: the role of the rims was small. After attacking the first tradeship notoriety keep going higher. If not, save again, reboot the entire game from the desktop, and continue. Initial ship design only needs 1 reactor. Some advanced items need the Archotech Spore. Pawn editing is another useful ability of editing save files. Sending further ships to orbit will not cause an engine burn explosion. #starwars Galactic Starcruiser #waltdisneyworldresort #shorts #disneyworld #starwarshotel #halcyon. Except for that RT 2.3.9 and above is compatible with SoS2. Save Our Ship, along with all your other mods, use XML files to handle items and features. You can find his portfolio at https://www.artstation.com/thain. Seems to be harmless. Hello! If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. IF YOU CHANGE THE MOD LIST MAKE SURE TO DISABLE SAVE-TECH AND SAVE-DRUGS FROM MOD SETTINGS BEFORE LANDING. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. As of v.0.340, Adds additional airlocks with more healthpoints if installed alongside SOS2. Discover the secrets of evolving your ships AI into a true archotech, and rule the Rim! Niilo007 changed the title Root level exception SoS 2 "Save Our Ship 2" Root level exception SoS 2 Feb 4, . Most of those files are only a few kilobytes, but SOS comes pre-packed with 189 ships that count as enemies and event locations, the biggest of which were gigantic at 9MB before we found ways to optimize and compress that data down to just 714kb for the . When departing a world, you can transfer ownership of your colony to an allied faction, and if you decide to return it may have become a thriving settlement of that faction. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. You need to sign in or create an account to do that.
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