Not approved/endorsed by Wizards. budget scute swarm deck. 4 Lotus Cobra. The definite weakness of this deck is Mono-White aggro. Double Major and Irenicuss Vile Duplication are great ways to get the Ivy copies going before you have the other duplication engines online. This site 2023 TappedOut.net, LLC Bant scute swarm? Whenever this happens, the game becomes extremely laggy before freezing. Otherwise I always get the immediate threat or Lurrus. Think again! Aggro Deck - You need 2 lands on turn 2 every game and 3 lands on turn 3 for several 3-drops. The MTG Hero. The immediate 3/3s are great, and I can easily see a spot for her in the sideboard but now is not the time. You watch the board as your opponents turns go by and let them think you have every answer in the book. Budget Magic: Is $35 Mono-White Soldiers the Best Deck in Standard? If they just have all the outs, then they just have all the outs. Its like cheaper, more automatic Errant, Street Artist. The other issue is Ugin, the Spirit Dragon. Yeah, they can bounce it but we can recast it. Does the rule text for Scute change all instances of Scute Swarm to Migratory Greathorn. You can then have Ivy do the same. Dude I just played had 3 Innkeepers and a Scute, couldn't even destroy enough of his cards with spells to stop him. I am waiting for the free Doomskar that comes with the new starter decks and then will definitely be running 3. If the Henge is in play remove it ASAP. I think the downside to playing Greathorn is low. TappedOut.js Blog Widget. I Agree to the Terms of Use and Privacy Policy. 4 Kazandu Mammoth. We only run 3 because of diminishing returns, but it is just a fantastic card to have and if you are in Green and not playing it then I think you are doing something wrong! All permanents on the battlefield, 5 or more lands in play, Available, and at least 3 creatures on the battlefield including the Scute Swarm. Is Koth actually good? Giant Slayer does the same thing, but doubles down later to keep whatever is biggest tapped down. What this beast does that other cards dont is that it give us constant Landfall trigger fuel. At the end of it all, I am very pleased to finally see mutate get a bit of limelight again and hope that this will hold me over until we go back to Ikoria. For lands, theres a very general suite of the two on-color Neon Dynasty legendary lands. Scute Swarm is a card that fascinates me because I hear so many players on the casual side of the meta claim that it is extremely overpowered and singlehandedly caused MTG Arena to restrict the amount of tokens players can make. The subreddit for anything concerning the Magic the Gathering: Arena! Then your scutes get nice big bodies. I love to mutate a migratory greathorn on scute swarm on turn 5. Thrashing Brontodon is just efficient removal and a good-sized threat. Dominaria United has brought players quite a bit in terms of Commander: not only two acceptable precons, but also quite a few new legendary creatures. Its ability to give additional value to any targeted spell is amazing and opens up a lot of possibilities. There are also weird interactions you can do. Building janky brews based on your votes. 16x Forest. Pollywog Symbiote is the best of the bunch, often adding multiple mana each turn by reducing the cost of our mutate creatures while also allowing us to loot away dead cards in search for action as we cast our mutaters. Its also great for the copies of the other mutated creatures youre making. This is a very grindy deck that can just go off and win with a Scute Swarm and a Felidar Retreat as stated above and Oops its way into a win. One of the biggest combos in the deck isn't a wincon or a repeatable combo. All emails include an unsubscribe link. . Thanks to Scute Swarm and the absurd value that cards like Auspicious Starrix can generate, we can win the long game in most matchups, so it's usually best to order our mutate piles in a way that is most likely to keep them alive, rather than in the way that gives us the most immediate power. 27 10 1 22. You dont necessarily have to have Swarm and 6 lands because you get a cat and insect token or just an insect and put counters on your board and build an army. This "combo" allows us to build a huge board of massive creatures extremely quickly once we get up to six lands. We bring in Glass Casket to help slow them down and remove Lovestruck, Mammoth and Bonecrusher. This little guy just does so much for this deck, and it cant be understated. With the amount of ramp and repeatable land tutoring, you could switch out the fetch lands. This little guy is a weird card and its hard find a home for it other than this deck. Otawara, Soaring City is another bounce source if you really need to get something out of your way. If someone can Scute Swarm. Budget Magic: $50 Bogles, Almost (but in Standard), Budget Magic: $70 Mono-Red Powerstone Tribal (Brothers' War Standard), Budget Magic: $97 Mono-Green Stompy (Modern), Budget Magic: $60 The World Spell (Standard), Budget Magic: $99 Mono-White Tokens (Modern), Budget Magic: Eight-Rare Mono-Blue $#%**&^$ (Dominaria United Standard), Budget Magic: $92 Rundvelt Whack (Modern), Budget Magic: $22 (0 Rare) Burn | Dominaria United Standard, Budget Magic: $86 Izzet Balmor Spellslinger, Budget Magic: One-Shot Metalwork Colossus Surprise! Just as importantly, many of our best mutate cards allow us to put extra lands on the battlefield, so our Scute Swarm mutate pile will sort of snowball itself. Theres also the Simic variant of the pain land, slow land, shock land, check land, fetch land (including the Vista), filter land, bounce land, reveal land, and Battlebond land. $1.40. Another line would be to try and get your game plan going faster, in that case I would suggest maybe finding room for Lotus Cobra. They really punish our less impactful cards and remove or counter anything that could pose an issue while applying a good clock. mutate As far as our lands, we get Fabled Passage (which is great with Scute Swarm since it generates two landfall triggers) and some random Triomes. One of the biggest combos in the deck isnt a wincon or a repeatable combo. You should also make a point to not leave it on the battlefield alone for very long or someone may make you sacrifice it. Join our Premium community, get access to exclusive content, remove all advertisements, and more! It's also important to know that we're going to get two- or three-for-oned on occasion when our opponent manages to kill our mutate pile. Whenever a creature you control mutates, it also gets a +1/+1 counter and you gain 2 life. Parcelbeast grants a tap ability that allows you to each play the top card of your library if its a land or draw it if its not. While making hundreds or thousands of Scute Swarms is pretty sweet, in Scute-tate, things can be even more spectacular thanks to the mutate mechanic $ 0.00 $ 0.00 $ 0.00 $ 0.00 $ 0.00 $ 0.00. Standard Selesnya Toxic Deck Guide: Where The Opponent Only Has Ten Life. At least 1 basic land. Twinning Staff allows you to have Ivy copy any targeted spell twice and lets you choose the target for the second copy. So, should you play Scute-tate? The lions share of your creature count is going to be taken up by ones that have mutate and other creatures that benefit from being mutated upon (like those with a very beneficial ETB ability, with an ability that stacks for each time it has been mutated, or that comes with built in protection). It allows you to copy the tokens that Ivy creates and choose new targets to get even more value out of them (sadly, these copies are not cast and dont allow Ivy to trigger again). I cut Lotus Cobra because it is a terrible blocker, attacker, and a magnet for the Bonecrusher Giant. Whenever we mutate it, we get to put the top X permanents of our deck onto the battlefield, where X is the number of times we've mutated. Thrashing Brontodon blows up Embercleave and The Great Henge while being a great blocker. The main upside of Sea-Dasher Octopus is that it's only two mana to mutate, making it our cheapest way to trigger Auspicious Starrix's and Migratory Greathorn's abilities (and we do draw extra cards with it on occasion). Types: Creature Beast. Commander $0.50 you cant not have it and thats as low as low can be, Creatures ~$12 again, mutate is cheap, Instants/Sorceries ~$45 the most expensive cards here are, Artifacts ~$25 the most expensive card here is, Enchantments ~$25 the most expensive cards here are, Planeswalker ~$1 Vivien is an uncommon and her uses are niche, Lands $150-$200 All this land is great and helps with mana consistency. Bant Scute Swarm Deck to Mythic in Standard 2022. But this matchup swings in our favor post board in my opinion because we bring so much to the table. I cut Mammoth because while it is the most power we can have on a single creature, thats all it is. (I put in a mix of Ketria Triome and Zagoth Triome, but use whatever you happen to have in your collection. 4 Scute Swarm (ZNR) 203. I also trimmed one Yasharn, Implacable Earth. This is why Shadow Rift, Slip Through Space, Aqueous Form, and Rogues Passage are in the deck. mtg scute swarm mutate. You may opt-out at any time. But I think we have enough for those matchups. Be careful: in the late game with a beefed-up Ivy, it can become draw your library instead. This matchup is one I markup as bad both pre and post-board. Yasharn, Implacable Earth is big slow and clunky, and Felidar Retreat is just slow and easily punishable by a Brazen Barrower bounce or just getting countered. Well thats simple. If Lotus is able to survive a turn or two the mana acceleration it provides might be enough to reach critical mass before you can get run over. I thought this list looked awesome and was doing a lot of stuff I liked. The crew must win through poison counters this week! He ramps us, sure, but there are cards that do it way better and we dont have to rely on untapping with it. Deck Guides Standard. Discussion. I cut 1 Felidar Retreat because it is slow, and we are bringing in 3 and 5 drops so trimming some of the higher CMC cards helps negate the clunk factor. Thankfully, Ivy has a mana value of two, so its reasonable to bring back online even when its been bounced to the command zone several times. While I don't think it's a true top-tier option, it is more than playable and can win a lot of games. Updated Feb 28, 2023 by tylerprucha237 using our MTG Deck Builder. Heliods Intervention can be used in the late game to clean up the board when we have fallen behind. Create an account to follow your favorite communities and start taking part in conversations. I really love playing this deck and it has become a fan favorite over on my stream (which you should totally follow me on *cough*).
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